AutoCAD 2017

CADLearning for AutoCAD® 2017 teaches the use of AutoCAD 2017 as a world-class 2D and 3D design application. Its innovative interface, in combination with its powerful 3D tools, allows users to create nearly any design imaginable. The systematic project management tools make it easy to keep track of even the most complicated projects, and it makes for efficient coordination with colleagues. Its documentation and presentation tools allow users to share impressive presentations for both collaborators and clients.

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Introducing Layer Concepts
Establishing the Current Layer
Understanding the On and Off Layer States
Understanding the Freeze and Thaw Layer States
Understanding the Unlock and Lock Layer States
Understanding the Lock Layer Fade Control
Controlling the Layer Color
Introducing the Layer Properties Manager Palette
Adjusting Columns in the Layer Properties Manager
Controlling the Linetype of a Layer
Controlling the Transparency of a Layer
Controlling the Plot or No Plot Layer State
Controlling the Viewport Freeze Layer State
Controlling the New Viewport Freeze Layer State
Creating a New Layer Frozen in All Viewports
Freezing Layers in All But the Current Viewport
Freezing Layers in All Viewports
Thawing Layers in All Viewports
Isolating Selected Layers
Merging Layers Using the Layer Properties Manager
Adjusting Other Layer Settings Using the Shortcut Menu
Controlling Other Layer States on a Per-Viewport Basis
Creating a New Layer
Deleting a Layer
Adding a Layer Description
Using Layer Filters
Creating New Layer Filters
Working with Layer States
Setting the Current Layer by Selecting an Object
Matching Layers
Restoring the Previous Layer State
Isolating Layers
Unisolating Layers
Freezing Layers
Turning Layers Off
Turning All Layers On
Thawing All Layers
Locking a Layer
Unlocking a Layer
Changing an Object to the Current Layer
Copying Objects to a New Layer
Viewing Individual Layers
Freezing Layers in All Viewports Except the Current Viewport
Merging Layers Using the LAYMRG Command
Deleting a Layer and Its Contents
Understanding Annotation Object Concepts
Creating Single-Line Text
Controlling Single-Line Text Justification
Creating Text Styles
Modifying Text Styles
Creating Multiline Text
Controlling Multiline Text Justification
Editing Text Objects
Editing Text Objects Using the Properties Palette
Performing a Spell Check
Finding and Replacing Text
Controlling Multiline Text Paragraphs
Combining Multiple Paragraphs
Converting Text to Uppercase or Lowercase
Adding a Background Mask to Multiline Text
Adding a Border Around Text
Importing Text
Importing Text Using Drag-and-Drop and Cut-and-Paste
Inserting Special Text Characters
Removing Multiline Text Formatting
Undoing and Redoing Changes to Multiline Text
Creating Stacked Text for Fractions
Controlling Text Editor Settings
Scaling Text
Changing the Text Justification
Matching Text Properties
Aligning Text
Creating Tables
Controlling Table Appearance Using Table Styles
Editing Text Inside a Table
Modifying Tables
Linking Data in Tables
Working with Fields
Introducing Hatches and Gradient Fills
Adding Hatch Objects
Selecting the Hatch Pattern to Apply
Setting the Hatch Pattern Layer
Setting the Hatch Colors and Transparency
Setting the Scale and Angle of the Hatch Pattern
Controlling Hatch Pattern Island Detection
Selecting and Retaining Boundary Objects
Controlling the Hatch Pattern Gap Tolerance
Understanding Associative Hatch
Controlling the Hatch Origin
Creating Separate Hatches
Matching the Properties of an Existing Hatch
Controlling Hatch Pattern Draw Order
Controlling Hatch Settings
Modifying Existing Hatch Objects
Adding Gradient Fills
Adding Hatch Patterns and Gradient Fills Using the Tool Palette
Introducing Multileaders
Creating Multileaders
Changing the Order of Multileader Content Creation
Selecting Multileader Options
Adding a Multileader with Block Content
Controlling the Multileader Style
Adding and Removing Leaders
Aligning Multileaders
Collecting Multileaders
Editing Multileaders
Using the Copy Command with Object Snap
Introducing Parametric Drawings
Displaying Geometric Constraints
Applying Geometric Constraints
Applying Coincident Geometric Constraints
Applying Collinear Geometric Constraints
Applying Concentric Geometric Constraints
Applying Fixed Geometric Constraints
Applying Parallel Geometric Constraints
Applying Perpendicular Geometric Constraints
Applying Horizontal Geometric Constraints
Applying Vertical Geometric Constraints
Applying Tangent Geometric Constraints
Applying Smooth Geometric Constraints
Applying Symmetric Geometric Constraints
Applying Equal Geometric Constraints
Removing Individual Geometric Constraints
Applying Auto Constrain
Controlling Auto Constraint Settings
Applying Geometric Constraints Using Inferred Constraints
Applying Dimensional Constraints
Applying Linear Dimensional Constraints
Applying Aligned Dimensional Constraints
Applying Horizontal Dimensional Constraints
Applying Vertical Dimensional Constraints
Applying Angular Dimensional Constraints
Applying Radius Dimensional Constraints
Applying Diameter Dimensional Constraints
Creating Dynamic or Annotational Dimensional Constraints
Converting Dimensions into Dimensional Constraints
Controlling Dimensional Constraint Settings
Showing and Hiding Dimensional Constraints
Controlling Other Dimensional Constraint Settings
Avoiding Over-Constrained Geometry
Understanding the Parameters Manager
Changing an Expression Using the Parameters Manager
Adding User Variables Using the Parameters Manager
Deleting Parameters Using the Parameters Manager
Changing Dimensional Constraints Using Grip Editing
Using Gizmos
Using Object Culling
Mirroring Objects in 3D
Moving Objects in 3D
Aligning Objects in 3D
Rotating Objects in 3D
Creating a 3D Rectangular Array
Creating a Stepped 3D Rectangular Array
Creating a 3D Polar Array
Creating a Stepped 3D Polar Array
Creating a 3D Path Array
Scaling Objects in 3D
Editing Solid Primitives
Editing 3D Subobjects
Creating Composite Solids Using Boolean Operations
Creating a Composite Solid Using Boolean Union
Creating a Composite Solid Using Boolean Subtract
Creating a Composite Solid Using Boolean Intersect
Adding a Chamfer to a Solid
Adding a Fillet to a Solid
Chamfering Edges of a Solid
Filleting Edges of a Solid
Editing Subobjects Within Composite Solids
Extracting Edges from 3D Objects
Editing Edges of a Solid by Imprinting Onto a Solid
Editing Edges of a Solid by Changing the Edge Color
Editing Edges of a Solid by Copying Edges
Editing Faces of a Solid by Extruding Faces
Editing Faces of a Solid by Tapering Faces
Editing Faces of a Solid by Moving Faces
Editing Faces of a Solid by Copying Faces
Editing Faces of a Solid by Offsetting Faces
Editing Faces of a Solid by Deleting Faces
Editing Faces of a Solid by Rotating Faces
Editing Faces of a Solid by Changing the Color
Separating Solids
Cleaning Solids
Shelling Solids
Checking the Validity of Solids
Checking Solids for Interference
Slicing Solids
Creating a Solid by Thickening a Surface
Creating Curves by Offsetting Edges
Creating Sections Using Section Objects
Creating Jogged Section Planes
Creating and Updating Cross Sections
Creating Elevations Using Section Planes
Controlling Section Settings
Creating a 2D Representation of a 3D Object
Creating Orthographic Views with Solid View
Adjusting Orthographic Views with Solid Drawing
Adding 2D Profile Views with Solid Profile